Jul. 11th, 2012

taleanea: Talea's default user icon. (Default)
It feels as if I haven't done anything writing related this last week, but I actually did slowly plot my way forward: I created all 7 plot arcs and then today realised that I might be missing one. I'm going to do that one next.

Then I will finally interlink of all 7 or 8 subplots and create the chapter outline for the story.
I expect that I will have a Sentence for every single chapter, but the details will be filled in during the writing process. Maybe.
The important thing for me is to always know what exactly is going on plotwise and what is going to happen next - but without giving me so much information that there is nothing left to discover because then I get too bored to actually write the story.

It seems that I slowly but steadily find my way through the mess that is plot creation, and by now there is not that much of a mess left; in fact it's quite orderly already. Yay for that.


For now my idea and understanding of designing plots looks like this:


Writing/designing a story

The first obvious steps: Have the initial idea, some things I want to see happening, and some characters.

Decide which subplots are needed and plot the line-up for each subplot:
- An exciting Hook (start with a bang inside characters normal life)
- Plot Turn 1/Call to Adventure
- Pinch 1/Disaster (put pressure on chara to find&apply solution)
- Midpoint/Call to Action (change from reaction to action, bring the fight to the enemy)
- Pinch 2/Second Disaster, much worse than before
- Plot Turn 2/Finding the solution and answers
- Climax/Final Confrontation with the solution taken from earlier lessons (pulling everything together)
- Conclusion/Explanations (solutions for all main charas and plot arcs)

Have enough Try/Fail Cycles to get reader invested into story:
- they show the risks
- they can look like victories while in fact delaying the real victory
- if chara tries and tries and doesn't give up, we cheer him on; we feel his victory is well-earned

Plot arcs: most stories have more than one. Design them with the above formula, then weave them all together.

Be aware of
- protagonist,
- their goal,
- the antagonist and
- why they activly try to stop the protagonist from reaching their goal,
- the story theme as stated by the 'relationship' character, and
- the specific twist of the story in the solution that makes the theme visible as theme of the whole story.

Create a chaptered outline for the whole story that contains the interlinked subplots.

And, finally, write.


The alternative, of course, is to ignore plotting and just start writing with that nice idea in mind and the two or three characters that are there in the beginning, but I can only do this with short stories, not with novels. My goal here is to design and write a novel.



- Wednesday Check-In (#3)
- Linky - Participants Check-Ins
- Other entries on plotting

- Oh, and also: I kind of liked this article: The 11 “Secrets” of Prolific Content Creators - #11 was a new idea for me that I immediately started to use. Works well!


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Talea Nea

October 2012

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